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Card shark game questions
Card shark game questions










  1. Card shark game questions manual#
  2. Card shark game questions free#

Card shark game questions manual#

In the 1986–1989 run, as well as Gameshow Marathon, manual freeze bars were used. Sometimes, the freeze bar was broken and when that happened, a handheld freeze bar was placed on the new base card.

card shark game questions

In the 1978-1981 run, the player's bracket or freeze bar connected to his/her name electronically moved by itself.

Card shark game questions free#

In this event, the opponent received a free chance to play his/her row of cards but could not change the base card.Ĭontestants could also choose to "freeze", thus making the last revealed card the new base card and preventing the opponent from receiving a free chance. On an incorrect guess, the contestant loses his/her progress and returns to the base card with the other revealed cards being discarded and replaced by new face-down cards before the next question in the round. The contestant then guessed whether the next (face-down) card in the row was "higher" or "lower" if correct, he or she could continue to guess the next card after that and so on (if both cards were the same, the guess counted as incorrect). The winner of the question could choose to either play and keeping his/her base card, or have it replaced with another card from the top of the deck. Each contestant's base card was the first card in the row of five. The numerical answers usually appeared in a SportsType display, but in the Gameshow Marathon show, the answers appeared in an egg crate display.Ībove each contestant's row of cards was a moving bracket bearing the contestant's name which would mark one of the cards as the "base card". An exact guess on this kind of question also won a $500 bonus. To accommodate the change, values would be superimposed with on-screen graphics or written on cards by the contestants. This changed in 1987 to questions with various ranges. Originally answers only ranged 0-99 (the range of the readouts on the contestant podium). Each question was general knowledge with a numerical answer ("In miles per hour, how fast is the fastest snake?", "How old is Bill Rafferty?"). Educated Guess – Introduced on October 6, 1986, and the only time non-survey questions were ever used on the program.An exact guess by the contestant won $100, and the panel members each received $10.

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10 Studio Audience Members – Beginning on Jquestions were asked about a panel of 10 audience members sharing a common profession or characteristic (mothers-to-be, nurses, students) who taped an entire week of shows (originally, five different poll groups were used per week).In addition to the regular 100-person survey questions, some questions on the Eubanks/Rafferty versions used one of the following formats as opposed to the straight 100-person survey. Up to four (three in Game 2 in the early part of the Rafferty version) toss-up questions were played per game. Starting in Fall 1980 and continuing through the end of the Eubanks version in 1989, an exact guess won a $500 bonus for the contestant the contestant keeps it regardless of the game's outcome (by June 1981, until the end of the Perry run, a chyron graphic showing "$500" in a Ferranti-style font would display on the screen). The initial contestant would also gain control of the board if he/she correctly guessed the survey answer exactly. Choosing correctly gave control of the board to the opponent otherwise, the initial contestant gained control. After hearing the guess, the opponent had to choose whether the correct number was higher or lower than that guess. The contestant who received the question (with the red-card player, usually the champion, going first) then gave a guess as to how many people gave the answer that the host gave (and usually his/her reasoning, although this was not required). Questions were posed to 100 people of the same occupation, marital status, or demographic (ex: “We asked 100 policemen, ‘If a naked female ran past you, would you be able to remember her face?’ How many said yes, they would be able to recognize her face?”).

card shark game questions

In case of two new players, a coin toss was used to determine who played red and who played blue.Ĭontrol of the board was determined by asking a survey question similar to the surveys done on Family Feud, another Goodson-Todman creation. The champion played the red cards on top, stood on the red side of the podium and wore a red nametag, while the challenger played the blue cards on the bottom, stood on the blue side of the podium and wore a blue nametag. Each contestant had a standard 52-card deck the ace ranked highest and the deuce (two) ranked lowest. Each contestant was assigned a row of five oversized playing cards. Two contestants competed against each other on all versions of Card Sharks.












Card shark game questions